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= Introduction =
= Introduction =
Check out the rest of the wiki: [[Main Page]]


Check out our site! https://bensmomcraft.com/
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Latest revision as of 19:43, 16 June 2025

Introduction

Check out the rest of the wiki: Main Page

Check out our site! https://bensmomcraft.com/

Why BensMomCraft Exists

I grew up sinking countless after-school hours into classic **Minecraft Factions** servers. Over time the scene went stale—pay-to-win kits, laggy cannons, and vanilla-only meta.

    • BensMomCraft** is my answer. It’s a self-hosted passion project where I rebuild the parts I loved, fix the parts I hated, and layer in modern quality-of-life systems.

I treat the server as a living case study in **game-design, DevOps, and community management**—and I link this wiki on my résumé to showcase those skills.

Core Gameplay Features

Category Implemented With What It Adds
Faction Warfare & Land Control FactionsUUID (coming), WorldGuard Claim chunks, manage power, form alliances, view live borders.
Dynamic World Management WorldEdit, UltimateBlockRegen Quick admin builds plus auto-regenerating ores for an infinite economy sink.
PvE / Boss Encounters MythicMobs, ModelEngine Hand-crafted bosses that drop keys, cosmetics, and story items.
Custom Items & Enchants ItemsAdder, AdvancedEnchantments 250+ lore-driven items, rune-based enchants, and weapon sets (e.g., *Frostbite*).
Skill Progression AuraSkills Passive stat boosts for mining, combat, and farming—tied into rank economy.
Quick-Access UI DeluxeMenus, GUIPlus **/q** menu: kits, vaults, warps, keys, cosmetics—zero command memorisation.
Trade & Economy AxTrade, Vault, InsaneVaults Secure /trade GUI, personal cloud vaults, and an in-game cash marketplace (roadmap).
Pets & Cosmetics MCPets, HMCCosmetics, DecentHolograms Collectible companions, particle auras, backpacks—pure vanity, no pay-to-win stats.
Cross-Version Support ViaVersion Java 1.17 → latest can all connect without client mods.
Anti-Combat-Log CombatLogX Prevents teleport escapes and keeps PvP fair.

Security & Infrastructure

**Edge Protection (Cloudflare)**
* Unmetered DDoS mitigation – absorbs L3/L4/L7 floods.
* WAF rules & Bot-Fight mode – blocks SQL-i/XSS probes and credential stuffing.
* Universal SSL with HSTS & automatic renewals.
**Web Layer Hardening**
* NamelessMC CMS with bcrypt passwords, CSRF tokens, optional 2-factor auth & reCAPTCHA.
* OAuth log-ins (Discord / Google) so the site never handles raw credentials.
* Payments off-loaded to **Tebex** (PCI-DSS compliant).
**Server-Side Controls**
* Role-based permissions via **LuckPerms**; staff access is least-privilege by default.
* Daily off-site backups and **InsaneVaults** auto-saves to guard against region corruption.
* Non-default game port (25620) and whitelist toggles during maintenance windows.

Roadmap

  • **Auction House** & **Bounty Board** – late-game economy loops.
  • **Story Quests** voiced through **TypeWriter** NPC dialogues.
  • **Player-owned Regions** powered by **BentoBox** island plots + **AdvancedRegionMarket**.

Get Involved

Whether you’re here to test mechanics, theory-craft exploits, or just chill with a pet chicken bake, hop on:

<syntaxhighlight lang="bash"> Server IP: play.bensmomcraft.com:25620 Wiki  : https://wiki.bensmomcraft.com</syntaxhighlight>

Thanks for checking out the project—I’d love your feedback, bug reports, and war stories. See you in the Nether!