Introduction
Check out the rest of the wiki: Main Page
Check out our site! https://bensmomcraft.com/
Why BensMomCraft Exists
I grew up sinking countless after-school hours into classic **Minecraft Factions** servers. Over time the scene went stale—pay-to-win kits, laggy cannons, and vanilla-only meta.
- BensMomCraft** is my answer. It’s a self-hosted passion project where I rebuild the parts I loved, fix the parts I hated, and layer in modern quality-of-life systems.
I treat the server as a living case study in **game-design, DevOps, and community management**—and I link this wiki on my résumé to showcase those skills.
Core Gameplay Features
| Category | Implemented With | What It Adds |
|---|---|---|
| Faction Warfare & Land Control | FactionsUUID (coming), WorldGuard |
Claim chunks, manage power, form alliances, view live borders. |
| Dynamic World Management | WorldEdit, UltimateBlockRegen |
Quick admin builds plus auto-regenerating ores for an infinite economy sink. |
| PvE / Boss Encounters | MythicMobs, ModelEngine |
Hand-crafted bosses that drop keys, cosmetics, and story items. |
| Custom Items & Enchants | ItemsAdder, AdvancedEnchantments |
250+ lore-driven items, rune-based enchants, and weapon sets (e.g., *Frostbite*). |
| Skill Progression | AuraSkills |
Passive stat boosts for mining, combat, and farming—tied into rank economy. |
| Quick-Access UI | DeluxeMenus, GUIPlus |
**/q** menu: kits, vaults, warps, keys, cosmetics—zero command memorisation. |
| Trade & Economy | AxTrade, Vault, InsaneVaults |
Secure /trade GUI, personal cloud vaults, and an in-game cash marketplace (roadmap). |
| Pets & Cosmetics | MCPets, HMCCosmetics, DecentHolograms |
Collectible companions, particle auras, backpacks—pure vanity, no pay-to-win stats. |
| Cross-Version Support | ViaVersion |
Java 1.17 → latest can all connect without client mods. |
| Anti-Combat-Log | CombatLogX |
Prevents teleport escapes and keeps PvP fair. |
Security & Infrastructure
- **Edge Protection (Cloudflare)**
- * Unmetered DDoS mitigation – absorbs L3/L4/L7 floods.
- * WAF rules & Bot-Fight mode – blocks SQL-i/XSS probes and credential stuffing.
- * Universal SSL with HSTS & automatic renewals.
- **Web Layer Hardening**
- * NamelessMC CMS with bcrypt passwords, CSRF tokens, optional 2-factor auth & reCAPTCHA.
- * OAuth log-ins (Discord / Google) so the site never handles raw credentials.
- * Payments off-loaded to **Tebex** (PCI-DSS compliant).
- **Server-Side Controls**
- * Role-based permissions via **LuckPerms**; staff access is least-privilege by default.
- * Daily off-site backups and **InsaneVaults** auto-saves to guard against region corruption.
- * Non-default game port (
25620) and whitelist toggles during maintenance windows.
Roadmap
- **Auction House** & **Bounty Board** – late-game economy loops.
- **Story Quests** voiced through **TypeWriter** NPC dialogues.
- **Player-owned Regions** powered by **BentoBox** island plots + **AdvancedRegionMarket**.
Get Involved
Whether you’re here to test mechanics, theory-craft exploits, or just chill with a pet chicken bake, hop on:
<syntaxhighlight lang="bash"> Server IP: play.bensmomcraft.com:25620 Wiki : https://wiki.bensmomcraft.com</syntaxhighlight>
Thanks for checking out the project—I’d love your feedback, bug reports, and war stories. See you in the Nether!